// preset: reasonably shiny
view.shader_reg_a0 = 0.80000;
view.shader_reg_o0 = 0.80000;
view.shader_reg_a1 = 0.70000;
view.shader_reg_o1 = 0.70000;
view.shader_reg_a2 = 0.40000;
view.shader_reg_o2 = 0.70000;
view.label_elements = true;
view.label_elements_c = true;
